Divine Power
Clerical General Level 4
Domain War Level 4
Sphere Combat Level 5
Real Cost: 17 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Investing
A powerful spell that invests the caster with mystical power, making them stronger, tougher, and more competent for up to a Minute (unless dispelled or nullified by Anti-Magic).
Effect
  • +4 Overall (40 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Delayed Phase, -1), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 9)
  • +20 STR (20 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 5)
  • Armor (5 PD/5 ED) (15 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3)
Edition
HERO System 5th Edition