Unlock VPP, Casting This Spell Allows Caster To Retain Any 120 AP Or Less Spell Cast The Previous Phase (Essentially Granting One Additional Charge With That Spell Castable At A Later Time) (135 Active Points); 1 Charge (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 27 LTE loss; -1), Concentration 0 DCV (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points Magic Skill of School Proxied Spell Belongs To; -1/4) |