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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Elementalism>Hydromancy>Level 6
Spell List
Record Count: 2

Grand Catch the Currents View
Elementalism Hydromancy Level 6
Real Cost: 30 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Swimming 35", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4), Persistent (+1/2), Usable As Attack (+1) (105 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Superior Capsize View
Elementalism Hydromancy Level 6
Real Cost: 17 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Telekinesis (70 STR) (105 Active Points); Only Usable Vs Vessels In The Water (-2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures, Requires Gestures throughout (Requires both hands; -1), Incantations (Requires Incantations throughout; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2)
Edition
HERO System 5th Edition