Woodsman
Package Type: Basic
Package Source: WHFRPG2e
Woodsmen live among the mighty forests of the Empire, looking after trees they will fell for timber. The more fortunate Woodsmen work for Noble families on large estates. The braver souls work on the edge of civilization, helping to expand the settled lands. These Woodsmen must deal with all the dangers of the forest, from pitfalls and bandits to wild animals and Beastmen.
They always keep their axes handy and not just for chopping wood. Woodsmen have also been know to clash with Elves, since the pointy eared folk do not take kindly to having their forest homelands cleared by scrubby, ignorant Humans.
Cost Ability
3 Concealment: Concealment
Select One
3 Follow Trail: Tracking
Set Trap: Security Systems
3 Perception: +1 All PER
3 Scale Sheer Surface: Climbing
3 Secret Language (Ranger Tongue): Language Ranger Tongue
3 Secret Signs (Ranger): Language Ranger
3 Silent Move: Stealth
Select One
6 Fleet Footed: +3" Running
Very Resilient: +3 CON
6 Rover: +1 DEX and +3 INT
6 Specialist Weapon Group (Two handed): WF Two handed Weapons and +1 OCV with Two handed Weapons and Reputation ("Master of Two handed Weapons", Small Group 11-)
39
Total Cost Of Abilities
Value Disadvantage
0 None
39
Total Cost of Package
Cost Options and Miscellaneous Information
var Trapping: Great Weapon (Two handed Axe)
var Trapping: Light Armour
var Trapping: Antitoxin Kit
var Career Entry: Charcoal-Burner
var Career Entry: Vagabond
var Career Exit: Hunter
var Career Exit: Militiaman
var Career Exit: Outlaw
var Career Exit: Scout
var Career Exit: Vagabond