Initiate
Package Type: Basic
Package Source: WHFRPG2e
Religion has taken second place to money in the affection of many Old WOrlders, but there are still many young men and women willing to devote their lives to the Gods. It takes great dedication and traing to become a Priest. Inititates are Priest-in-training. They undergo harsh instruction under strict teachers and until they are finished they are not allowed to preach or conduct services. Their training includes literacy and calligraphy, the study of scriptures, and the art of the sermon. They also learn the basics of weapon use so the temple can be defended in time of need.
NOTE: As an Initiate you must decide who your patron God is and what Church you serve. You can learn more about the faiths of the Old World. Your choice gives you another skill or talent appropriate to that diety.
Cost Ability
Select One
3 Academic Knowledge (Astronomy): KS: Astronomy
Academic Knowledge (History): KS: History
3 Academic Knowledge (Theology): KS: Theology
3 Charm: Persuasion
3 Heal: Paramedics
3 Perception: +1 All PER
3 Read/Write: Literacy with up to 3 Languages
3 Speak Language (Classical): Language Classical
3 Speak Language (Reikspiel): Language Reikspiel
Select One
6 Lightning Reflexes: Lightning Reflexes +4 DEX Only To Go First, All Actions
Very Strong: +6 STR
6 Public Speaking: Oratory + 1 and Reputation ("Excellent Speaker", Small Group 11-)
Select One
6 Suave: +6 PRE
Warrior Born: +1 HtH and One WF of Choice
42
Total Cost Of Abilities
Value Disadvantage
0 None
42
Total Cost of Package
Cost Options and Miscellaneous Information
var Trapping: Religious Symbols
var Trapping: Robes
var Career Entry: Hedge Wizard
var Career Entry: Knight
var Career Entry: Scribe
var Career Entry: Student
var Career Entry: Vampire Hunter
var Career Entry: Witch Hunter
var Career Entry: Zealot
var Career Exit: Barber-Surgeon
var Career Exit: Demagogue
var Career Exit: Friar
var Career Exit: Priest
var Career Exit: Scribe
var Career Exit: Zealot