Package Type: Basic
|
Package Source: WHFRPG2e
|
Bailiffs are manorial officials in the service of Noble Lords. While many of their duties involve the upkeep of the lands and resources of the manor proper, they are notorious among the peasantry for something else entirely. Bailiffs are collectors of rents and taxes from the villages surrounding their manors, and enforcers of the Peasant's labor obligations to their Lords. These duties make them deeply unpopular with the villagers, particularly in lean times. As the hated face of lordly imposition, Bailiffs are the first to die when the Peasants get angry and revolt. |
Cost | Ability |
3 | Academic Knowledge (Law): KS: Law |
Select One |
3 |
Animal Care: Animal Handling |
Gossip: Conversation |
|
3 | Charm: Persuasion |
Select One |
3 |
Command: Tactics |
Navigation: Navigation |
|
Select One |
3 |
Intimidate: +3 PRE |
Common Knowledge (the Empire): AK: the Empire |
|
3 | Perception: +1 All PER |
3 | Read/Write: Literacy with up to 3 Languages |
3 | Ride: Riding |
Select One |
6 |
Etiquette: High Society and +3 INT |
Super Numerate: Lightning Calculator and +3 INT |
|
6 | Public Speaking: Oratory + 1 and Reputation ("Excellent Speaker", Small Group 11-) |
36 | Total Cost Of Abilities |
Value | Disadvantage |
0 | None |
36 | Total Cost of Package |
Cost | Options and Miscellaneous Information |
var | Trapping: Light Armour (Leather Jack and Leather Skullcap) |
var | Trapping: Riding Horse with Saddle and Harness |
var | Trapping: One Set of Good Craftsmanship Clothing |
var | Career Entry: Bodyguard |
var | Career Entry: Jailer |
var | Career Exit: Militiaman |
var | Career Exit: Politician |
var | Career Exit: Protagonist |
var | Career Exit: Racketeer |
var | Career Exit: Smuggler |
var | Career Exit: Toll Keeper |