| Cost |
Power |
END |
|
Bite | |
| 15 |
1) Bite: HKA 1d6 (1 1/2d6 / 2d6 w/STR) (vs. PD) | 1 |
| 18 |
2) Vorpal Bite: HKA Bite + 3d6 (vs. PD), Reduced Endurance (0 END; +1/2) (67 Active Points); Activation 8- (-2), No STR Bonus (-1/2), No Knockback (-1/4) | 0 |
| 4 |
3) Weapon Focus Feat: +2 with Bite | |
|
Strong Senses | |
| 27 |
1) Blood Scent: Detect Blood In The Water 11- (Smell/Taste Group), Sense, Targeting Sense, Telescopic: +10, Tracking | 0 |
| 5 |
2) Darkvision: Nightvision | 0 |
| 15 |
3) Hunter's Nose: (Total: 15 Active Cost, 15 Real Cost) Targeting Sense with Normal Smell (Real Cost: 10)
plus Tracking with Normal Smell (Real Cost: 5) | 0 |
| 2 |
4) Hunters Nose: +1 PER with Smell/Taste Group | 0 |
| 5 |
5) Low Light Vision: UV Perception (Sight Group) | 0 |
| 3 |
6) Senses: +1 PER with All Sense Groups | 0 |
| 5 |
7) Wide Eyes: Increased Arc Of Perception (240-Degree) with Sight Group | 0 |
| 4 |
Aquatic: LS (Extended Breathing: 1 END per 20 Minutes) | 0 |
| 5 |
Effortless Swimming: Reduced Endurance (0 END; +1/2) (5 Active Points) applied to Swimming | |
| 3 |
Frenzied Strength: +5 STR, Reduced Endurance (0 END; +1/2) (7 Active Points); Side Effect (-1 DCV; -1), Only When Enraged (-1/2) | |
| 2 |
Heavy: Knockback Resistance -1" | 0 |
| 11 |
Terrifying Roar: +40 PRE (40 Active Points); Offensive Use Only (-1), Does Not Affect Characters With 200+ Points (-3/4), Affected Characters May Make A CON Roll at -1 To Ignore (If Successful, Immune To Affect For 1 Day; -3/4) | |
| 6 |
Tough Skin: Armor (2 PD/2 ED) | 0 |
| 130 |
Total Powers Cost |