Gnome (D&D 5e)
Race Template for Hero System 6e
by eepjr24
Curious and seeking to find as much joy in life as they can, Gnomes like exploring and seeing new things in the world for their own sake. Their personalities lend themselves to jokes and pranks as well as the more serious studies and research that lead them to be tutors and mages.
Cost Ability
2 +2 INT
3 Longevity: Up to 500 years
2 +1 on all INT, WIS and EGO rolls, only for Skill vs Skill magic save rolls (-2)
5 Nightvision
-3 Short legs: -3m Running, -1m Leaping
4 Language: Common Tongue, Fluent w/accent, Literate
5 +1 DCV
11 Subrace: Pick one below
Forest Gnome
4 +2 DEX
3 Images: Hearing Group and Normal Sight, Area of Effect Radius: 2m (+1/4) (12 Active Points); Gestures (-1/4), Concentration 1/2 DCV (-1/4), Sight or Hearing, not both at once (-1), Time Limit: 1 Minute (-2)
4 Detect and Transmit Meaning Of Animal Speech, +3 Skills Levels with Detect (10 Active Points); Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Visible (-1/4), Small beasts only (badger or smaller mammals, birds, etc) (-1/2)
Rock Gnome
2 +2 CON
4 PS: Clockwork Tinker (INT Based), +1 to roll
5 KS: Magic Items, Alchemical Objects and Technological Devices, INT Based, +2 to roll
 29 Total Cost of Abilities
Value Required Complications
10 Physical Complication: Small (1m - 1.4m; +6m KB) (Infreq, Slightly)
 19 Total Cost of Package
Cost Options
2 Pick one PS: Jeweler, Gemcutter, Engineer, Tinker, Tutor and the like
1 Bump of Direction, underground only (-1)
3 Inventor
Cost Optional Complications
10 Psychological Complication: Loves gems (Common, Moderate)
10 Psychological Complication: Risk taker (Common, Moderate)
15 Psychological Complication: Hatred of Orcs and Goblins (Common, Strong)