Ranger (D&D 5e)
Profession Template for Hero System 6e
by eepjr24
Rangers are the warriors of the wilderness. Scouts, hunters, protectors, they often wield spells similar to Druids. They are more comfortable in the wild that urban settings and usually spend as little time in the city as possible.
Cost Ability
3 +3 STR
6 +3 DEX
3 Tracking
1 AF: Light Armor
1 AF: Medium Armor
1 AF: Shield
3 Choose at least 3 points of WF (ex: Axes, Blades, Bows)
2 AK: Home Region, 11-
2 KS: Natural Lore, 11-
6 Choose at least 6 points from: AK (Terrain), Animal Handling, Breakfall, Climbing, Concealment, Navigation: Land, Paramedic, Riding, Shadowing, Stealth, Survival, Traveler
10Nature Attunement: 7+EGO/3
29 Druid Spells VPP: 24 Point Pool (Max RC), 30 Point Control (Max AP), Druidic Magic only (-1/2), Change with meditation and Attunement Roll (-1/2), Only while attuned with nature (-1/4), All spells must have 1 Charge (-1/4), Variable Limitations: Requires -1 worth of Limitations (-1/2)
Favored Enemy
1Basic Conversation: Favored Enemy Language
2KS: Favored Enemy
2+2 Tracking vs Favored Enemy
Optional: If humanoid, choose another for 4 more points.
Natural Explorer
1 AK: Favored Terrain
1 Bump of Direction, only in Favored Terrain
4+3 Skill Levels with Tracking, Survival and Stealth, only in Favored Terrain
78 Total Cost of Abilities
Value Required Complications
0 None
78 Total Cost of Package
Cost Options
10 Skillful Rapid Archery
4 Thicketmaster: Environmental Movement  - No penalties in undergrowth
5 Combat Archery
6 +2 CSL with Bows or favorite melee weapon
3 Additional skills not selected above
Cost Optional Complications
15 Psych Lim: Uncomfortable in Urban surroundings (Common, Strong)
15 Psych Lim: Reticent (Common, Strong)
5 Rivalry: Other Archers or Swordsmen (Prof, More Pow, Outdo, Unaware)
15Hunted: Menace of the month (More pow, Infreq, Kill)