Monk (D&D 5e)
Profession Template for Hero System 6e
by eepjr24
Using self-mastery and the power of ki, Monks excel at martial arts and mystical arts unique to their studies. Monks come from a variety of schools with different studies and skills associated with each one.
Cost Ability
3 +3 DEX
6 +3 EGO
2 Choose at least 2 points of WF (ex: Short Sword, Staffs, Chain)
6 Choose at least 6 points from: Acrobatics, Breakfall, KS: Religion, Stealth, KS: Martial Arts Styles, KS: Martial Arts History or the like, Additional WF
5 Combat Luck (3 PD, 3 ED), Not while wearing armor or shield (-1/4) plus +1 DCV, Not while wearing armor or shield (-1/4)
3 +4m Running, Not while wearing armor or shield (-1/4)
Martial Arts (Simple Monk Art, see GM for more options)
1 Weapon Element: Pick one from your WF list
4 Block (+2 OCV, +2 DCV), Abort
4 Disarm (-1 OCV, +1 DCV), Disarm, +10 STR
4 Strike (+2 DCV), STR +2d6
4 Dodge (+5 DCV), Abort
5 Extension Strike (-2 OCV, +1 DCV), STR +4d6
2 KS: House Style
6 Ki Powers Multipower 15 Point Reserve, 2 Charges (-1 1/2)
1 f Patient Defense: +3 DCV (15 Active points)
1 f Flurry of Blows: Autofire (3 shots; +1/4) for up to HKA 4d6 (15 Active Points); OIF (weapon of opportunity; -1/2)
1 f Step of the Wind: +10m Running, 0 End (+1/2), (15 Active Points); Only up to double maximum run (-1/4), Only for purposes of half moves (-1)
58 Total Cost of Abilities
Value Required Complications
0 None
58 Total Cost of Package
Cost Options
6 Trackless Stride
4 Force Back: Unarmed
9 Whirlwind Attack
5 +1 OCV or DCV
2 +1 OCV CSL with favorite maneuver
Cost Optional Complications
5 Distincitve Features (Monk Order)
10 Rivalry: Opposed Monk Order (Prof, More Pow, Outdo / Embarass)
20 Psych Lim: Never Strikes the first Blow (Com, Total)