Spy (D&D 5e)
Background Template for Hero System 6e
by eepjr24
You have lived a dangerous life, gathering information for a government, organization or as an independent operator. Some brand you criminal, others patriot, if they even know what you did at all. Fortunately for you, most will never find out at all.
Cost Ability
12 Spy Skills: Choose four items from the list below:
  • Acting
  • Bribery
  • Charm
  • Concealment
  • Forgery
  • High Society
  • Interrogation
  • Lock Picking
  • Perceptive: +1 all Perception
  • Persuasion
  • Sleight of Hand
6 Spy Contact: Contact: Spy master of XXX, 11- (reduce to 3 if a small or non-influential organization)
18 Total Cost of Abilities
Value Disadvantages
0 None
18 Total Cost of Package
Cost Options
1+ Favors (usually of the type to assist in escape or procure documents)
2 KS: Covert communication, Maps, Laws of XXX, Nobility of XXX, Legal documents, etc
3 Eavesdropping
3 Other skills not taken above or Bureaucracy
Possible Complications
5 Social Comp: Harmful Secret - Ex-spy for XXX
15 Hunted: Enemies of military organization (Mor Pow, Infreq, Kill)
15 Psych Lim: Loyal (Com, Strong)