Savage Elves
Savage Elves are barbaric by comparison to other types of elves and are often mistrusted or even shunned by their cousin races. Savage Elves favor more martial pursuits such as hunting and bowcraft.
Cost Ability
3 Graceful: +1 DEX
9 Graceful: +1 SPD
1 Attractive: +2 COM
6 Light of Foot: +3" Running
5 Adapted: 5 points of Environmental Movement
3 Adapted: Choose One:
 
  • Safe in Intense Cold
  • Safe in Intense Heat
3 Adapted: Survival Skill
3 Alert: Lightsleep
3 Elven Senses: +1 PER All Senses
5 Elven Eyes: Nightvision
2 Longevity: LS: 400 Years
Value Disadvantages
-20 Normal Characteristic Maxima
-5 Distinctive Feature: Elf (Concealable w/ Magic, Noticed, Not Distinctive in Some Cultures)
-1 Slight of Limb: -1 STR
-2 Fractious: -1 EGO

+15

Total Cost of Package
Cost Option
6 Extra Graceful: +2 DEX
8 Hardened: +4 CON
2 Elven Weapons Group: WF: Blades, Spears, Bows
3* Elven Archery: +1 OCV w/ all Bows
2* Elven Longsword Training: +1 OCV w/ Long Swords
5* Elven Cool: +10 PRE; Defensive Use Only
6 Elven Graces: 1 level of Combat Luck
20 Elven Animal Ken: Animal Friendship (Animal Handler [All Categories], PRE +3)
25 Elven Awareness: Danger Sense (Area: Immediate Vicinity, Function as a Sense, Intuitional, Sensitivity: Out of Combat) 14-
8 Elven Combat Archery: Combat Archery (+5 OCV with Bows, Only to Prevent Hitting Non-Enemies When Firing Into Melees (-2))
6 Elven Stride: Trackless Stride (Gliding 9"; Ground Gliding (-1/4))
3* Racial Enmity: +1 All Combat, vs. Orc-kin Only (-2)
-10 Psychological Limitation: Racial Enmity: Orc-kin (Uncommon, Strong)
-10 Psychological Limitation: Isolationist Mentality (Common, Moderate)
* May take Multiple Times