Missionaries are usually Urzali
Under Priests (Anilzo), whose task is to go out and spread their religion.
Most travel in small groups and seek out new communities to eventually
establish a congregation in so that they can earn favor and gain rank; the
fastest route to becoming an Elder Priest is to found a new Anurzadek and
build it up over succeeding decades afterall. However some Urzali of a more
spiritual bent or possessed of some wanderlust prefer to stay on the road
spreading the word and preparing the path for some other group of
Missionaries to cultivate. |
A Missionary can be fun to play
for those that enjoy playing dedicates to fantasy religions, but may not be
appropriate for all campaigns. |
Cost |
Ability |
55 |
Urzali Anilzo
Package |
+16 |
Urzali VPP: +10 Pool |
10 |
Granted Power
Package |
10 |
Granted Power
Package |
2 |
WF: Urzadred Group (Staff, Cudgel, Sling) |
3 |
Linguist Enhancer |
3 |
Traveller Enhancer |
16 |
16 points in languages and/or Area Knowledges
and/or City Knowledges |
115 |
Total Cost of Abilities |
Value |
Disadvantages |
-10 |
Social Limitation: Duty to Church (Frequently, Major, Not Limiting In Some Cultures) |
-10 |
Social Limitation: May not own property, may not have children (Occasionally, Severe, Not Limiting In Some Cultures) |
+95 |
Total Cost of Package |
Urzali use the
Urzadrek variant of
Adeptology. |
Urzali are born naturally
attuned to the Divine spiritual power of their peoples ancestor worship and
are able to tap into the collective unconsciousness it represents to create
Magical Effects appropriate to the beliefs that worship represents. Urzadrek
is pantheistic, and Urzali represent all the dieties of the Roll of Urzed, a
listing of over a thousand recognized ancestral "dieties". |
Their powers are believed to come from them
attracting the attention of various "dieties" to intercede in matters of
interest to those "dieties", based upon the dogma surround each "dieties"
addition to the Roll of Urzed. Urzali incantations take the form of calling
on specific "dieties" to intercede via whatever Spell Effect the Urzali is
trying to cast, and many of their SFX take the form of spectral entities
manifesting. |
Anilzo have reached a middle
rank in the priesthood and are sent out as missionaries, to administer to
the needs of worshipers in out of the way places, and to spread their
religion. Adventures have been known to beset them along the way. |
Cost |
Ability |
32 |
Urzadrek VPP (20 Pool); (Divine) |
7 |
Mana Pool: Endurance Reserve (40
END, 3 REC) |
3 |
Under Priest (Urzali Rank) |
4 |
KS: Roll of Urzed +1 |
3 |
PS: Urzali |
5 |
Magic Adept (Urzadrek) Talent |
1 |
Literacy |
Value |
Disadvantages |
0 |
None |
+55 |
Total Cost of Package |
Cost |
Options |
var |
Increase END and/or REC of
Mana Pool |
16* |
+10 Pool for VPP |
10 |
Turn Undead: +50 PRE Only To Make PRE
Attacks (-1), Only vs. Undead Creatures (-1), Full Phase, Delayed Phase
(-3/4), Limited Effect (-1), Only Usable While In Good Standing With Faith
(can't be removed; -1/4) |
10 |
Divine Favor: 2 Levels of Combat Luck
(6 PD/ 6 ED); Only Usable While In Good Standing With Faith (can't be
removed; -1/4) |
10 |
Divine Speech: +35 PRE Only To Make PRE
Attacks (-1), Full Phase, Delayed Phase (-3/4), Required Skill Roll (KS:
Roll of Urzed; -1/2), Only Usable While In Good Standing With Faith (can't
be removed; -1/4) |
10 |
Refusal: +10 Power Defense |
10 |
Unshakeable Faith: +10 Mental
Defense |
5 |
Bright: +5 INT |
10 |
Brilliant: +10 INT |
5 |
Charismatic: +5
PRE |
10 |
Magnetic: +10 PRE |
10 |
Resolute: +5
EGO |
20 |
Willfull: +10
EGO |
10 |
Durable: +5 CON |
10 |
Adaptable: +1 Overall Skill
Level |
5 |
Battle Trained: AF: Light
Armor, AF: Shield, Penalty Skill Levels: +1 to
Offset DEX and DCV Penalties of Armor |
2 |
WF: Urzadred Group (Staff, Cudgel, Sling) |
-10 |
Social Limitation: Duty to Church (Frequently, Major, Not Limiting In Some Cultures) |
-10 |
Social Limitation: May not own property, may not have children (Occasionally, Severe, Not Limiting In Some Cultures) |
-10 |
Psychological Limitation:
Code vs Killing (Common, Moderate) |
-15 |
Social Limitation:
Responsibility To Religion (Frequently, Major) |
-10 |
Rivalry with
other Religions (More Powerful, Group, Professional, Unaware, Outdo) |
Some
Urzali are favored by the dieties of the Roll of Urzed and have unusual
abilites granted to them to assist in their service to their faith. |
Cost |
Ability |
10 |
Chose one (1) of the following abilities: |
|
Turn Undead: +50 PRE Only To Make PRE
Attacks (-1), Only vs. Undead Creatures (-1), Full Phase, Delayed Phase
(-3/4), Limited Effect (-1), Only Usable While In Good Standing With Faith
(can't be removed; -1/4) |
|
Divine Favor: 2 Levels of Combat Luck
(6 PD/ 6 ED); Only Usable While In Good Standing With Faith (can't be
removed; -1/4) |
|
Divine Speech: +35 PRE Only To Make PRE
Attacks (-1), Full Phase, Delayed Phase (-3/4), Required Skill Roll (KS:
Roll of Urzed; -1/2), Only Usable While In Good Standing With Faith (can't
be removed; -1/4) |
|
Refusal: +10 Power Defense |
|
Unshakeable Faith: +10 Mental
Defense |
Value |
Disadvantages |
0 |
None |
+10 |
Total Cost of Package |