Meditative
The Dominine Magic System is detailed here.
This Package Deal is for Domini using the Prepared Model
The Meditative is a deep thinker, with a philosophical outlook regarding their religion. They tend to look past dogma and focus on honoring the spirit of their Patron's tenants rather than the letter. Of course, first they must puzzle out the intent, and thus they spend quite a bit of time in deep thought. Despite their tendency to ruminate, Meditatives nevertheless are often called upon to take action by their church or religion, or even directly by their Patron, and are encountered in active pursuits from time to time.
Meditatives can be fun to play, combining the scholarly outlook of a sage with the religious devotion of a priest.
Cost Ability
37 Prepared VPP (30 Pool)
3 Power Skill: Faith (EGO)
1 Literacy w/ Native Language
4 Resolute: +2 EGO
4 Thoughtful: +4 INT
3 KS: Philosophy (INT)
3 Power Skill: Meditation (EGO)
Value Disadvantages
0 None
+55 Total Cost of Package
Cost Options
*19 Higher Spell Level Pool: +15 Pool
6 Unshakeable: +10 Mental Defense; Requires a Faith Roll (-1/2), Only Usable While In Good Standing With Faith (can't be removed; -1/4)
5 Bright: +5 INT
10 Resolute: +5 EGO
20 Willfull: +10 EGO
5 Battle Trained: AF: Medium Armor, AF: Shield, Penalty Skill Levels: +1 to Offset DEX and DCV Penalties of Armor
2 WF: Priest Group (Mace, Hammer, Morning Star)
-5 Social Limitation: Religion at Odds with Governement  (Hassled by local officials, gaurdsmen, patriots, etc) (Frequently; Minor; Not Limiting In Some Cultures)
-15 Psychological Limitation: Easily distracted by new facts/information (Common, Strong)
-5 Social Limitation: Religion at Odds with Governement  (Hassled by local officials, gaurdsmen, patriots, etc) (Frequently; Minor; Not Limiting In Some Cultures)