| Type |
Amount |
Notes |
| Physical Defense |
5/14 |
Current BODY: |
| Res. Phys. Defense |
0/9 |
(15) |
| Energy Defense |
5/14 |
Current END: |
| Res. Energy Defense |
0/9 |
(40) |
| Mental Defense |
25 |
Current STUN: |
| Power Defense |
0 |
(40) |
|
| Cost |
Maneuver |
|
Dirty Infighting |
| 8 |
1) +2 HTH Damage Class(es) |
| 4 |
2) Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, 7d6 Strike |
| 3 |
3) Legsweep: 1/2 Phase, +2 OCV, -1 DCV, 6d6 Strike, Target Falls |
| 4 |
4) Low Blow: 1/2 Phase, -1 OCV, +1 DCV, 3d6 NND |
| 4 |
5) Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
| 4 |
6) Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort |
| 4 |
7) Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 40 STR vs. Grabs |
| 5 |
8) Passing Strike: 1/2 Phase, +1 OCV, +0 DCV, 5d6 +v/5; FMove |
| 5 |
9) Takeaway: 1/2 Phase, +0 OCV, +0 DCV, Grab Weapon, 35 STR to take weapon away |
| 41 |
Total Martial Arts Cost |
Stay loose and shoot anything that breathes Use the appropriate Guns vs various opponents. |
|
| OCV: |
8 |
DCV: |
8 |
| Combat Skill Levels:
|
+2 Overall
+2 with All Combat
+5 with Gunz Multipower
|
|
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
1/2 |
+0 |
+0 |
Block, abort |
| Brace |
0 |
+2 |
1/2 |
+2 vs. Range Mod. |
| Disarm |
1/2 |
-2 |
+0 |
Can disarm |
| Dodge |
1/2 |
-- |
+3 |
Abort, vs. all attacks |
| Grab |
1/2 |
-1 |
-2 |
Grab two limbs |
| Grab By |
1/2 |
-3 |
-4 |
Move and Grab |
| Haymaker |
1/2* |
+0 |
-5 |
+4 DC attack damage |
| Move By |
1/2 |
-2 |
-2 |
STR/2 + v/5 |
| Move Through |
1/2 |
-v/5 |
-3 |
STR + v/3 |
| Set |
1 |
+1 |
+0 |
Ranged Attacks only |
| Strike |
1/2 |
+0 |
+0 |
STR or weapon |
| Fast Strike |
1/2 |
+2 |
+0 |
7d6 Strike |
| Legsweep |
1/2 |
+2 |
-1 |
6d6 Strike, Target Falls |
| Low Blow |
1/2 |
-1 |
+1 |
3d6 NND |
| Martial Block |
1/2 |
+2 |
+2 |
Block, Abort |
| Martial Dodge |
1/2 |
-- |
+5 |
Dodge, Affects All Attacks, Abort |
| Martial Escape |
1/2 |
+0 |
+0 |
40 STR vs. Grabs |
| Passing Strike |
1/2 |
+1 |
+0 |
5d6 +v/5; FMove |
| Takeaway |
1/2 |
+0 |
+0 |
Grab Weapon, 35 STR to take weapon away |
|
| Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
| RMOD |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
|