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Effect Edit
Types & Categories
EffectId:
86
Active
Provider
Source
Unknown
Killer Shrike
WilyQuixote
Edsel
OddHat
Mike Sims
Enforcer84
Corven Ren
Zed-F
DOJ dba HERO Games
Checkmate
Jon Bristow
Shadowcat
Manic Typist
Court Fool
Hyper-Man
Panpiper
AnotherSkip
The Rose
5lippers
Unknown
New Content
Placeholder
D&D 3e Core
D&D 3e Supplement
AD&D 2e Core
AD&D 2e Supplement
AD&D 1e Core
AD&D 1e Supplement
Hackmaster
Books of Eldritch Might
Pocket Grimoire
Pathfinder
Ptolus, City by the Spire
MetaCyber
Active Points
Real Cost
Extra Info
Mechanics
Clairsentience (Sight Group), 16 Perception Points, Mobile Perception Point (can move up to 48" per Phase) (60 Active Points); Concentration, throughout (1/2 DCV; -1/2), Requires A Clairsentience Skill Roll (-1/2) (uses END Reserve)
Effect Descriptors
Acid
Adornment
Air
Alignment
Anti-Magic
Armor
Chaos
Charm
Chi / Ki
Cold
Compulsion
Concept
Creation
Curse
Darkness
Death
Divining
Dream
Earth
Electricity
Evil
Fear
Figment
Fire
Force
Gear Lvl 0
Gear Lvl 1
Gear Lvl 2
Gear Lvl 3
Glamer
Good
Gravity
Harm
Healing
Investing
Language-Based
Law
Light
Luck
Metal
Mind-Affecting
Miracle
Negative
Pain
Pattern
Phantasm
Positive
Potion
Protective
Ring
Scroll
Shadow
Sleep
Sonic
Summoning
Teleportation
Time
Transmogrify
VSFX
Wand
Water
Weapon
Wish
Learned Ability
Heroic Knack
Professional Skill
Super Skill
Body Tech
Cybernetics
BioWare
PharmiTech
BioFeedback
NanoTech
GeneSplicing
Equipment
Weapon
Armor
Gear
Grenade
Bardic
Abjuration
Conjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transmutation
Universal
Clerical
General
Druidic
Natural
Elementalism
Aeromancy
Geomancy
Hydromancy
Pyromancy
Paladin
Investiture
Ranger
Warden
Sortilege
Animal Handling
Conversation
High Society
Interrogation
Oratory
Performance
Persuasion
Seduction
Trading
Wizardry
Abjuration
Conjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transmutation
Universal
Stregari
Conjuring
Divining
Hexcasting
Binding
Cursing
Bewitching
Domain
Air
Animal
Chaos
Death
Destruction
Earth
Evil
Fire
Good
Healing
Knowledge
Law
Luck
Magic
Plant
Protection
Strength
Sun
Travel
Trickery
War
Water
Voice
Automata
Chromata
Skill
Weather
Cold
Light
Terror
Thunder
Undeath
Darkness
Liberation
Changeling
Beasts
Decay
Vengeance
Sphere
All
Animal
Astral
Charm
Combat
Creation
Divination
Elemental
Guardian
Healing
Necromantic
Plant
Protection
Summoning
Sun
Weather
Spell
Generic
Psionic
Clairsentience
Metapsionic
Psychokinesis
Psychometabolic
Psychoportation
Telepathy
Item
Permanent Magic
Ephemeral Magic
Mundane
Granted Power
Air
Animal
Chaos
Death
Destruction
Earth
Evil
Fire
Good
Healing
Knowledge
Law
Luck
Magic
Plant
Protection
Strength
Sun
Travel
Trickery
War
Water
Voice
Automata
Chromata
Skill
Weather
Cold
Misc
Light
Terror
Thunder
Undeath
Darkness
Liberation
Changeling
Beasts
Decay
Vengeance
Racial Ability
Professional Skill
Super Skill