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 All   Profile   Abilities   Vocations   Milestones 

Drew Altman

Distinctions

d8
or
d4 (+1 PP)
Lucky Psi
Rookie LAPD SWAT Officer
Former College Football Star

Tier

Novice
d4

Plot Points

1

Aptitudes

Violence
d6
Finesse
d4
Smarts
d4
Psyche
d6
Awareness
d4

Vocations

Law Enforcement
d6
Driver
d4
 
 
 
Drew Altman

Stress

Body

Ego

Assets

Badge: d6

LAPD Police Badge

Ability Sets

Luckalete

Strength: d6
Luck: d6
Running: d6
Stamina: d6

SFX: Reckless Luck: You may borrow a d6 or a d8 from the doom pool and add it to your dice pool for your next action or reaction. After your action or reaction is resolved step up the borrowed die and return it to the doom pool; if you failed shut down this SFX and suffer d4 Ego Stress. You may activate an opportunity to recover this SFX if it is shut down in this way.

Limit: Supernatural Aura: You have a supernatural aura that is detectable by those with special senses. Gain one (1) Plot Point when this becomes a Complication for you.

LAPD SWAT

Armor: d4
Ranged: d6
Unarmed: d6

Limit: Off Duty: Restrictions and potential consequences apply when you are not acting in an official capacity which affects your use of this Ability Set. Gain one (1) Plot Point when this becomes a Complication for you.

Limit: Gear: This Ability Set's Ranged trait is shut down if you are disarmed or do not have an appropriate weapon available to you; gain one (1) Plot Point when this becomes a Complication for you. You may recover Ranged when it is appropriate to the narrative; this may require you to activate an opportunity or take an action against the doom pool at the GM's discretion. You may shut down this Ability Set's Armor trait and gain one (1) Plot Point; if you do so you may recover Armor during a Transition Scene if it is appropriate to the narrative.

Vocations

Standard Exploits

  • Exploit: Augment Dice Pool Result: for a dice pool result that inludes your Vocation trait die, you may either keep an extra die for your total or step up the effect die.
  • Exploit: Create a Asset: a Asset is a temporary d6 trait that represents a professional contact, a piece of equipment, or some kind of useful knowledge related to your Vocation. Unless removed, the Asset lasts until the end of the next scene, which means you can use it more than once. Write down [Name of the Asset]: d6; you may add it as an additional die whenever the Asset is relevant to an action or reaction. How long it may take to create a particular Asset, and whether it can be done as part of an Action Scene or must be done in a Transition Scene is left to common sense and GM's discretion.
  • Exploit: Affect Complications: if there is a Complication that your Vocation pertains to, you can step it down or remove it from play by describing how your expertise allows you to overcome the Complication. If the Complication is a d6 or less eliminate it, if it is d8 or higher step it down. Alternately, if you can justify how your Vocation applies, you may create a d6 Complication and put it into play, or step up an existing Complication.

Law Enforcement [  ]

The Law Enforcement Vocation allows the following special Exploits:

  • Exploit: Given materials and opportunity you may add a Complication to an incapcitated target called 'Handcuffed: d8'.
  • Exploit: If you are in your jurisdiction, you may leverage institutional resources to benefit your current situation in some way (GM's discretion applies).
  • Exploit: Gain some measure of hospitality or assistance from other Law Enforcement individuals or those friendly to Law Enforcement (GM's discretion applies).

Milestones

Ladies Man

There's no point beating around the bush about it...you like the ladies and a fair number of them seem to like you too. Things are a little different now that you are a cop instead of a college football star, but you have always been a go getter with a knack for getting lucky.

Goal
Reward

The first time in a session you notice an attractive woman and make an attempt to charm her.

+1 Plot Point

The first time in a session you incorporate a past fling or failed conquest from your backstory into the narrative.

+1 Plot Point

When you have a serious relationship with a woman and she ultimately leaves you due to your infedility and unwillingness to commit.

gain two (2) Advances, then retire this Milestone Set and choose another one

SWAT Officer

Despite your swaggering demeanor, you take being a SWAT Officer very seriously and are no-nonsense when 'in the game'. You give 110% every time you put on the uniform, are well liked in the unit, and have caught the eyes of a few higher ups.

Goal
Reward

The first time in a session you are able to show off your superior knowledge of SWAT procedure or tactics.

gain a Exploit invocation

The first time in a session when you breach a door or are first into a hostile room in a combat Scene.

+1 Plot Point

When you are recognized for your excellence and promoted to the next highest rank on the force.

gain two (2) Advances, then retire this Milestone Set and choose another one