| Cost |
Power |
END |
| 30 |
Neuro Energy:
Endurance Reserve (100 END, 20 REC) (30 Active Points)
|
0 |
| 36 |
Elemental Control, 72-point powers
|
|
| 31 |
1)
Neuro Blast:
EB 6d6 (vs. AVLD), AVLD (Power Defense; +1 1/2) (75 Active Points); Only vs. Organics (-1/4) (uses END Reserve)
|
7 |
| 39 |
2)
Neuro Force Field:
FF (20 PD/20 ED/20 Power Defense), Costs END Only To Activate (+1/4) (75 Active Points) (uses END Reserve)
|
6 |
| 29 |
3)
Neuro Field (Base Effect):
EB 3d6 (vs. AVLD), Reduced Endurance (0 END; +1/2), Damage Shield (Offensive; +3/4), Continuous (+1), AVLD (Power Defense; +1 1/2) (71 Active Points); Only vs. Organics (-1/4)
|
0 |
|
Notes:
Roll one Activation for all four slots; the roll indicates which ones activate. I.e., a roll of 3-8 = all four, 9-10 = three, 11-12 = two, 13-14 = one, 15+ = zero.
|
| 11 |
1)
EB + 1d6 (vs. AVLD), Costs END Only To Activate (+1/4), Damage Shield (Offensive; +3/4), Continuous (+1), AVLD (Power Defense; +1 1/2) (22 Active Points); Activation 14- (-1/2), Only vs. Organics (-1/4), Drained As If In Elemental Control (-1/4) (uses END Reserve)
|
2 |
| 10 |
2)
EB + 1d6 (vs. AVLD), Costs END Only To Activate (+1/4), Damage Shield (Offensive; +3/4), Continuous (+1), AVLD (Power Defense; +1 1/2) (22 Active Points); Activation 12- (-3/4), Only vs. Organics (-1/4), Drained As If In Elemental Control (-1/4) (uses END Reserve)
|
2 |
| 8 |
3)
EB + 1d6 (vs. AVLD), Costs END Only To Activate (+1/4), Damage Shield (Offensive; +3/4), Continuous (+1), AVLD (Power Defense; +1 1/2) (22 Active Points); Activation 10- (-1 1/4), Drained As If In Elemental Control (-1/4), Only vs. Organics (-1/4) (uses END Reserve)
|
2 |
| 6 |
4)
EB + 1d6 (vs. AVLD), Costs END Only To Activate (+1/4), Damage Shield (Offensive; +3/4), Continuous (+1), AVLD (Power Defense; +1 1/2) (22 Active Points); Activation 8- (-2), Only vs. Organics (-1/4), Drained As If In Elemental Control (-1/4) (uses END Reserve)
|
2 |
| 1 |
1)
Great Cardio:
LS (Extended Breathing: 1 END per Turn)
|
0 |
| 5 |
2)
Hurdler:
Leaping 0" (4" forward, 2" upward) (Accurate) (uses Personal END)
|
1 |
| 3 |
3)
On Your Mark...:
Lightning Reflexes: +3 DEX to act first with Start Running
|
|
| 5 |
4)
Tireless Runner:
Reduced Endurance (1/2 END; +1/4) (5 Active Points) applied to Running
|
|
| 214 |
Total Powers Cost |